Portfolio

Dineth Perera

2D & 3D Artist

PORTFOLIO

Portrait of Dineth Perera

Hello!

I'm Dineth Perera, a self-taught artist working across 2D illustration, character animation, 3D art and game development.

My background is in graphic design and photo editing, which I began exploring in 2020. That foundation in composition, colour and visual communication now shapes everything I create, from vector characters and frame-by-frame motion to fully lit and rendered 3D scenes.

I work primarily with Adobe Illustrator, Photoshop and After Effects for 2D work, Blender for modelling, rigging, lighting and rendering, and Godot for building interactive projects. Being self-taught, I approach each project as an opportunity to develop new skills, with a strong focus on clean design, believable motion and cinematic presentation.

This portfolio brings together a selection of my personal and freelance work.

Enjoy the portfolio!

Skills

Blender Godot Photoshop Illustrator After Effects CapCut

Experience

Since 2020

Freelance 2D and 3D Artist

Projects

Characters, animation, product films, environments and games

Background

Self-taught since 2020

Learned through personal projects, online resources and a lot of practice

Drag to look around the hall
Now tap a character to step into its scene

3D / 01

Character Hall

Drag to look around. Click a character to step inside its scene.

01 / 03

Animations

Drag to orbit, scroll or pinch to zoom

Character Hall
Loading models 0%

3D / 02

Rendered Animations

Modelled, lit, animated and rendered in Blender. Click one to watch it full screen.

3D / 03

GodotCraft

A voxel sandbox built in Godot 4 with chunked terrain, block breaking and placing, and first person movement.

  • Mouse Look around
  • WASD Move
  • Space Jump
  • LMB Break
  • RMB Place
  • 12 Pick block
  • Esc Release mouse

This game needs a keyboard, so it can only be played on a computer. Here's a preview of it.

Sticker Book

More friends. Tap any sticker to meet them.

2D / 03

Platformer

A 2D platformer made in Godot 4. Collect coins, dodge slimes and don't fall.

  • AD / ←→ Move
  • Space / ↑ Jump

This game needs a keyboard, so it can only be played on a computer. Here's a preview of it.